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Outfit Command: Gear Systems & Trip Planning

PATHFINDERS PATH · AGES 13–17

OUTFIT COMMAND: GEAR SYSTEMS & TRIP PLANNING

FOUNDATION30 MINUTES

The self-sufficient hunter's standard — clothing science, pack systems engineering, redundancy doctrine, the annual gear program, and expedition-tier trip architecture with shakedowns and debriefs.

READ 2 LESSONS FREE

NO ACCOUNT · NO CARD · OPENS INSTANTLY

WHAT YOUR CHILD WILL LEARN

  • Systems Thinking: Gear as an Integrated Whole
  • Clothing Science: Materials, Physics, and the Cold Calculus
  • Redundancy Doctrine: Backups Without Bloat
  • Seasonal Programs: The Gear Year
  • Trip Architecture: Planning Like an Expedition
  • The Self-Sufficient Hunter: Readiness as Identity

+ 7 SAFETY CHECKS & DECISION DRILLS WOVEN THROUGHOUT